The Liminal Space

Quick Read: Motion blur in animation, the current pandemic times and quadratic voting systems have one thing in common – they magnify and normalise that moment in time/space/perspective that’s neither ‘here’ nor ‘there’. And that could have its own benefits.

Motion blur is an interesting concept in animation.

In fact it’s a unique technical challenge that consumed Ed Catmull and his team during his early days leading to Pixar Animation. Quoting from his book Creativity, Inc.

Another technical challenge that occupied us was the need for something called motion blur. With animation in general and computer animation in particular, the images created are in perfect focus. That may sound like a good thing, but in fact, human beings react negatively to it.

When moving objects are in perfect focus, theatregoers experience an unpleasant, strobe-like sensation, which they describe as “jerky.”  When watching live-action movies, we don’t perceive this problem because traditional film cameras capture a slight blur in the direction an object is moving. The blur keeps our brains from noticing the sharp edges, and our brains regard this blur as natural. Without motion blur, our brains think something is wrong. So the question for us was how to simulate the blur for animation. If the human eye couldn’t accept computer animation, the field would have no future.

-From Creativity, Inc. by Ed Catmull

Today, motion blur has its own place in the craft of visual expression across still photography, film making, animation and video games.

Figure-Animation2 (1)
Two animations: with motion blur (left) and without (right) Source

Without that, we’d have no way to capture and process the concept of ‘something being in a state of motion’ – that state of being neither here nor there, that state of ‘in-betweenness’.

At its purest, motion blur could be said to be the visual expression of an abstract concept called ‘liminality’.

What is liminality?

In anthropology, liminality is the quality of ambiguity or disorientation that occurs in the middle stage of a rite of passage, when participants no longer hold their pre-ritual status but have not yet begun the transition to the status they will hold when the rite is complete. (wikipedia)

Evidently when liminality as a concept was first developed, it was more in the anthropological contexts of rites and rituals. But today, the usage of the term has broadened to describe socio, political and cultural changes across contexts. Sample this, again from Wikipedia..

During liminal periods of all kinds, social hierarchies may be reversed or temporarily dissolved, continuity of tradition may become uncertain, and future outcomes once taken for granted may be thrown into doubt. The dissolution of order during liminality creates a fluid, malleable situation that enables new institutions and customs to become established.

Wikipedia on liminality

Reminds you of something?

To be in today’s pandemic crisis is to be betwixt and between. Our conception of space and time is unmoored from the conventional constructs of ‘home’ and ‘work’.

What does this liminality mean to our individual and collective consciousness? How does this change our relationships with institutions – our offices, schools, places of worship? How does this redefine our notions around concepts like commute, entertainment, socialising? Who knows?

But at least these liminal times are forcing us to question our deeply held assumptions and mental models and be a bit more tolerant to well considered alternatives while arming us with a better compass to help navigate our complex world.

In fact, I tend to wonder if the current Covid times and the recent mass mobilisations in support of movements like Black Lives Matter have a good degree of causality associated with them. Which leads me to..

Liminal Thinking

It might be instructive to take a closer look at the word liminal. It’s a derivative of a Latin root that means threshold – which literally means doorway.  Seen with that lens, a threshold is essentially a boundary that marks a point of transition between one state and another.

How do you then find, create and use ‘thresholds’ to create change that matters? How do you deliberately create those opportunities to make a transition from one world view to that of another? What is obvious to you that is not so obvious to someone else? And how do you recognise that?

Liminal Thinking is Dave Gray’s answer to this question through his book by the same name. A quick whiteboard version of his book here.

Our world today, a boiling pot of divisions and polarisations could perhaps do with a dose of liminal thinking so we seek out and normalise that middle ground versus prying it out of shape and character in an attempt to take one side or the other.

And speaking of polarisation

One just needs to look at the democratic politics today to see that one of its key problems is the lack of a middle ground. The result: political polarisation and amplification of extreme views.  Now juxtapose that with another key element of our reality – that while we may seem more divided than ever before, many people on all sides of the political spectrum care about the same handful of issues — education, healthcare, pensions, and etc.

So how do we make a provision for the expression and capture of a more nuanced voting preference in a participatory democracy.

One potential answer: quadratic voting. Unlike a binary “yes” or “no” vote for or against one thing, quadratic voting allows a large group of people to to express the degree of their preferences, rather than just the direction of their preferences through a decentralised voting system.

In fact, the Colorado’s legislature has successfully become one of the first test cases for quadratic voting in the public policy realm. This is the remarkable story of how it deployed Quadratic Voting to normalise the middle ground (vs amplifying the bi-partisan extremes) and how it managed to get a ‘better signal with less noise’.

Seventy-second General Assembly first regular session.
Chambers of the Colorado Capitol where the quadratic voting took place. Source

So there we have it, while we see ourselves stuck in an unfavourable state of liminality in the current times, sometimes it is these very liminal spaces that could potentially make allowances for solutions that magnify and normalise perspectives that are unfettered by extreme/bi-partisan imperatives.

And just sometimes it might mean that we become a bit more tolerant, a bit more inclusive in our beliefs and a bit more optimistic as we hope to see our world become a better place.


Noteworthy ingredients – that may or may not have gone into the making of this post:

[Featured Image: Motion Blur expressed through Still Photography, Source: BGU

The Sci-Fi Pay Phone Fallacy

 

Quick Read: Future predictions could sometimes just be past projections – repurposed to fit the current context. Sometimes that could make for a liberating realisation – especially in current times.  

3.15.20

That’s the name of the latest album by Donald Glover aka Childish Gambino – an American actor, comedian, writer, producer, director, musician, artist and DJ – a polymath in the entertainment business.

What’s unusual about this album?

It has no title except the date of release, 3.15.20; no artwork; and except for 2 songs, none of the 12 tracks has a title. Quoting Sanjoy Narayan on mint:

On Sunday, 15 March, Donald Glover Jr, better known by his stage name Childish Gambino, launched a new website called Donaldgloverpresents.com and released a new album, which streamed on a loop on the site for most of that day. There was no fanfare; no announcements; no publicity.

For an artist as high-profile as Glover, this was an unusual approach….

…Shortly after his new website stopped streaming the album and went blank, Glover’s, or, rather, Gambino’s, new album got more conventionally released on music-streaming services where you can hear it now. It has no title except the date of release, 3.15.20; no artwork; and except for the second and third songs, Algorhythm and Time, none of the 12 tracks has a title. Instead, Gambino has chosen to title his tracks by time codes—the points in time that they come up on the album. For instance, the first track is labelled 0.00; the fourth is 12.38; the fifth 19.10; the sixth 24.19; and so on.

donald-glover-presents
The album initially played on a loop on the site ‘Donald Glover Presents’, accompanied by an unfinished illustration depicting a very modern scene of rioting, fiery chaos and selfie-taking. (Source)

What’s truly unusual about the album, however, is how it mocks at our assumptions and shatters our accumulated biases about his music. Quoting Sanjoy Narayan again:

It’s an astonishingly experimental album on which Gambino is, in parts, a rapper, a soul, funk and R&B guy, and a sonic innovator who composes melodies and harmonies and melds them to make songs that push every boundary…

..It’s a super ambitious album that traverses so many genres and styles that it would require multiple listens to try and list out or even describe. Funk and soul collide with electronic music; modern hip hop gets to mate with elaborate orchestral arrangements; and smart lyrics comment on the state of the world and other serious issues.

Unique juxtapositions, delightful blends, unexpected connections, inventive remixes and surprising twists. That’s always been the recipe for great story telling across formats from stand up comedy and sci-fi thrillers to food and fashion.

It is compelling how consistently it works every single time – get people to default to their baseline expectations and add in an unexpected twist to move the carpet off their feet and presto, you have a winner! In fact an entire movie was made literally off this very premise.

Turns out getting us to default to our baseline world views/expectations is not that hard after all. Simply because we tend to base our assumptions of a likely future basis our previous experiences. In fact, research suggests that humans predict what the future will be like by using their memories.

Imagining the future then becomes a kind of nostalgia. 

This fallacy could sometimes be evident in sci-fi movies.

Let’s take a classic example: the original Blade Runner from 1982.

In the film, Harrison Ford’s character Deckard makes several calls to other characters using a “videophone,” which is essentially a glorified payphone with a VHS-quality video screen glued on top. Incidentally, the film is supposed to take place in a futuristic 2019, but it makes a faulty assumption that human beings will still be using pay phones as their primary form of communication by then.

payphone
Video Pay Phone in Blade Runner (1982), Source

Back to the Future II also prominently featured payphones and fax machines—both of which were prevalent at the time the film was made, but are obsolete today.

Writers even have a name for this – the science fiction pay phone problem. It essentially refers to how we often assume the continuity of our previous experiences, and subsequently bring our accumulated biases with us, when trying to predict the future.

This could perhaps help serve as an instructive reminder to us that even though we can dream up detailed, novel scenes of things yet to come, our imagined futures could sometimes really just be projections of our past.

And nowhere is this reminder more relevant than in the current times when we are inundated with predictions and discourses about what a post Covid future could look like and how it could potentially impact us, our educational institutions, organisations, cultures, traditions, industries, economies and nation states at large.

As the sci-fi pay phone fallacy reminds us, the future always holds more surprises than we might predict. So instead of stressing about and losing our minds on what a post Covid scenario would pan out to be, sitting back, relaxing and enjoying some Childish Gambino could just be what the doctor ordered for us.

Stay safe. And here’s hoping we all come out of this better, stronger and together. Real Soon.

[Featured Image: Payphone from Back to the Future, digital wallpaper source]

 

Santa Claus and Peppa Pig

Quick Read: If ‘brand’ is a story and if ‘we’ constitute a culture, interesting things begin to happen when a culture seeks a story or when a story seeks a culture – all in that classic quest for resonance. 

When a Culture Seeks Out a Story

Rovaniemi – is a Christmas lover’s dream. It is a Finnish town that has – over the years – established itself as the home of Santa Claus. This sleepy town of around 60,000 inhabitants manages to attract over 500,000 visitors annually from all over the world all seeking the story of Santa Claus, or in other words the experience of the brand Santa Claus. 

It has the Santa’s office where people queue up for a brief 3 minute meeting with him, Santa’s post office that receives a flood of letters from all around the world addressed to  “Santa Claus, Lapland”, the Santa’s official elves and you get the drift – essentially the entire Christmas package that you could ever ask for. 

screen shot 2019-01-30 at 5.02.42 pm
Santa Claus at Rovaniemi. Source

While this could constitute a fascinating case study in itself about the power of an iconic brand as an enduring story, the last 18 – 24 months have seen an interesting phenomenon emerge. 

Let’s start with the letters. The Santa’s post office is said to have received upwards of 500,000 letters in 2018. Till 2017, most of the letters used to come from the UK. But now China is said to be way ahead. Apparently the Post Office is said to have received more than 100,000 letters from China alone last year. (source)   

Now the visitors. By some accounts in 2017 alone, close to 580,000 visitors flew into Rovaniemi (double the number in 2010) and much of that  growth is said to be driven by visitors from China. In fact as per this article..

Now, just about everywhere in Rovaniemi accepts Alipay, Alibaba Group’s mobile payment system, which is also available on Finnair flights from seven Chinese cities to Helsinki. …At (hotels) you can pay in Alipay and communicate with reception using WeChat, the ubiquitous Chinese social media/messaging service.

 

santa china
Xi Jinping with Santa. Source

Now this is the interesting thing. 

Christmas is not an official holiday in mainland China, and has in fact increasingly been banned in various cities in recent years. On Dec. 15 2018, security officials in Langfang, a city in Hebei province, issued a notice prohibiting the display of Christmas materials and spreading of “religious propaganda” in public areas including schools and plazas. The notice also warned against selling Christmas products and instructed local workers to ensure a “healthy and orderly environment” during the Christmas period. One city even said it would fine individuals caught selling or making fake snow. (more on that here)

But Chinese visitors and letters addressed to Santa from China constitute the majority. Why?  

Most Chinese children may not be fully aware of Christmas’s religious background nor of China’s complicated relationship to the holiday. But the story of Santa Claus and Christmas –  the universal values of generosity, hope, and gratitude, could be what’s driving them to write to Santa Claus or visit the town of Rovaniemi. 

In many ways this phenomenon could be said to be the classic example of a ‘culture’ seeking out a ‘story’.

Nothing represents this sentiment better than the following lines from a letter written by a 19 year Chinese girl to Santa (as quoted in this article)  

“In China, we don’t have Christmas, and family is more important than gifts,” she wrote in both English and Chinese. ”But you know, one small present can mean so much to a child, and bring so much happiness. Although you don’t really exist, kindness does. In my heart, you represent kindness.”  

When a Story Seeks Out a Culture 

If you are not a parent, let me quickly get you up to speed on Peppa. 

screen_shot_2018_05_01_at_14.40.50.0
Peppa Pig. Source

Peppa Pig is a British preschool animated character that has spawned a multi billion dollar worth empire of TV series, toys, books, films, theme parks, merchandise and even video games. Each day this muddy puddle loving pre-school character has been winning legions of little fans from all over the world.  

In 2018 Peppa’s memes were banned from social media platforms by Beijing. So its chances looked dicey in China.

Well that was till early this month. 

By mid January 2019, Peppa Pig has been experiencing a huge boost to its popularity in China after the runaway success of a trailer released to promote a Peppa Pig film.In fact the trailer’s Mandarin hashtag #WhatisPeppa had been viewed more than 1.45bn times on popular microblogging platform Sina Weibo and the official video had garnered hundreds of millions of views across various streaming platforms. (source)

This short video, co-produced by Canadian media group Entertainment One and China’s Alibaba Pictures story has supposedly found its best resonance with the Chinese audience given the timing of its release –  the Chinese New Year marking the start of the year of the Pig – and for realistically depicting how societal changes such as urbanization and generational culture gaps have had an impact on Chinese families.

Given this, the short video makes for an uplifting story of the potential that could be unlocked when we have a story that successfully seeks cultural resonance. 

Now Try This Exercise

Think of a phenomenon gone viral or a campaign that back fired. And for each such example that comes to your mind: 

  • Identify if the brand or the central theme has a clear story to tell, a positioning that it seeks to carve out in people’s minds with a clear and a consistent narrative. Is it coherent or half baked? Is that rooted/ does it seek to root itself in the zeitgeist of the times or does it look like it is pushing its luck by tapping into a topical trend
  • Now, look at the recipients of the story (or sometimes the seekers of the story). Is there a tenet that unifies them –  a common characteristic, a cultural theme that binds them? Can there be a common story that could appeal to this culture? Or is the underlying cultural theme too fragmented or too nuanced that no single story could have a satisfying chance to resonate with it?  

Chances are that, a successful campaigns/ popular phenomena would always be rooted in strong stories appealing to strong cultural themes or the other way round. Have either one of these stand on weak or flimsy grounds you have a recipe for a backfire. 

[Featured Image: Peppa and Her Family Dress up as Santa Claus for Christmas, Video thumbnail

Of Similarities and Split Screen

Quick Read: There are ads that try and communicate a message of ‘contrast’ and there are those that communicate ‘similarity’. While the former type of ads ride on a diverse set of story telling devices, there seems to be an interesting trend in the story telling devices deployed by the latter set. It’s the ‘Split Screen’.

A lot of advertising is meant to tease out / explain / amplify an element of a brand that is supposedly in contrast w.r.t the competition. Think about it for a moment and think of the core narratives behind most of the ads that you see around.
A lot of advertising narratives tend to fall into this camp, where they try to land a message through a narrative that is designed to communicate a contrast – sometimes in a straightforward manner or sometimes in perhaps a tongue in cheek style.
A few share worthy ads of that kind below.
1. Jeep,  Anti Manifesto
(Agency: Arnold Worldwide. H/T: Bhatnaturally)
And oh, btw just for fun, see this one and it’s hard to not think that the Jeep’s creative team didn’t have this in mind while conceptualizing the above work.
2. Fevicol, Ezee Spray
(Agency: Ogilvy)
3. Eko Kom, Flight Attendants / Garbage Collectors
 
(Agency: Havas, Prague. H/T: Bhatnaturally)
As you can see, ads that have ‘contrast’ as the core message, ride on a diverse set of story telling devices.
Interestingly, this is in contrast with ads where ‘similarity’ is the core message.
When similarity is the core message..
.. there seems to be an interesting trend in the story telling devices that most of them seem to draw upon. Most of such narratives are rooted in a singular story telling device – the split screen.  
Sample the following examples.
1. The Day Before 
(Agency: Leo Burnett Chicago)
2. McDonald’s
(Agency: Agency: Leo Burnett Chicago)
3. John Lewis
(Agency: DDB Worldwide)
4. Coca Cola UK
(Agency: David The Agency, Buenos Aires)
For the record, the split screen as a story telling device has also been used in ads that seek to communicate a contrast.
Like this one from Apple.
In fact this entire campaign for iPhone (in May 2017) had creatives that all used the split screen.
What other story telling devices have caught your eye in the recent past?

 

Counterfactual Thinking

Quick Read: We have all seen those ads that start with “what if…”? But did you know that behind the facade of their deliberate wacky-ness there is a method to their madness. 

In a world where Rhinoceros are domesticated pets who wins the second world war?

Or sample this..

In a world where a piano is a weapon, not a musical instrument, on what does Scott Joplin play the Maple Leaf Rag?

Counterfactuals. That’s what Amy and Sheldon call them.

First the definition. 

Counterfactual thinking is a concept in psychology that involves the human tendency to create possible alternatives to life events that have already occurred; something that is contrary to what actually happened. (source)

It turns out that counterfactual thinking can have a huge influence over us.

To help us find greater meaning in our lives

In her book, ” The Power of Meaning: Crafting a Life That Matters ,” Emily Esfahani Smith suggests that counterfactual thinking can be a way to find greater meaning in significant past events, be they positive or negative.

The Power of Meaning

In one experiment referenced in the book, researchers had asked participants to think about a turning point event in their lives – be it positive/ negative /or neutral.

Subsequently these participants were segregated into three groups.

  • Group 1 (counter factual thinking): these participants were asked to describe how their life would look if the turning point event had never happened
  • Group 2 (factual thinking): these participants were simply asked to recount the turning point event in detail
  • Group 3 (meaning association): these participants were asked to reflect on why the turning point event was meaningful.

The researchers then asked these participants to respond to two statements about their turning point event: “It made me who I am today” and “It gave meaning to my life.”

Results showed that that participants in group 1 perceived the turning point events as more meaningful than those in group 2 (those primed towards factual thinking) or even those in group 3 (those primed towards meaning association)!

As Esfahani Smith points out in the book, research suggests that counterfactual thinking helps us find meaning in our lives for two reasons:

  1. We’re able to attribute greater benefits to significant past events. Participants in the study mostly imagined that their lives would be worse if the event hadn’t happened.
  2. It helps us tell more coherent stories about our lives – as though everything we have experienced has happened for a reason.

Influence on advertising response

As per (1) and (2) above, if counterfactual thinking indeed makes us better story tellers and helps us become more cognizant and appreciative of our own narratives, could it also have an impact on how we assess and internalize the narratives and stories that we are exposed to on a daily basis a.k.a advertising and marketing?

That’s exactly the hypothesis that these two researchers had set to validate and presented their learnings in the paper titled Counterfactual Thinking and Advertising Responses.

In a nutshell their research proved that invoking counterfactual thinking before an exposure to the advertising message can prime us up to be more receptive to and become more critical of the (key persuasive) message that follows.

No wonder many NGO marketing messages are structured around counterfactuals.

tapproject_print
Agency: Droga5 New York

Or even those ads like the following recent ones from Amtrak that are made with the objective to persuade the viewers and drive a behavioral change.

Can you think of any other advertising examples that ride on counterfactuals?

(Featured Image: What If )

Nomadism

Quick Read: The idea of breaking free and getting lost has always fascinated us. Interestingly this idea manifests itself not just outdoors but also indoors. 

Ajatashatru the fakir, renowned conjurer and trickster, lands in Paris.

His mission? To acquire a splendid new bed of nails. His destination? IKEA.

And there he decides to stay, finding an obliging wardrobe in which to lay his head. Only when he emerges from his slumber does he discover that he is locked in, unable to free himself and heading for England in the back of a truck.

So begins The extraordinary Journey of the Fakir who got Trapped in an Ikea Wardrobe – a book by Romain Puertolas

Book1

Or let’s take Allan Karlsson who’s sitting quietly in his room in an old people’s home, as his one-hundredth birthday party is to begin. The Mayor and even the press will soon be there. But for some reason he doesn’t want to attend his own party. So what does he do?

He climbs out of his bedroom window and disappears. And embarks on an unlikely journey involving criminals, murders, police and a suitcase full of cash.

That’s the theme of a book by Jonas Jonasson called The Hundred-Year-Old Man Who Climbed Out of the Window and Disappeared.

Book2

The idea of breaking free and getting lost seemed to have always fascinated us as a species. Call it our natural state of entropy or a throw back to our primal tendencies of being a nomad, we seem to have always nursed a flame for throwing everything away and becoming a nomad.

Naturally, the SUV category lends itself to both literal and metaphorical articulations of this yearning of breaking free.

Time to get out there

While typical ads for such ideas tend to showcase the spectre of seduction of the wild vs the boredom of getting chained amongst sterile urban landscapes, the recent Volkswagen campaign by DDB Berlin pushes the creative envelope by taking inspiration from the most unexpected – yet very apt –  sources.

The idea: The great majority of us are not as adventurous and well-traveled as we might think we are. In fact, if we think about it, we are surrounded by ordinary objects that have traveled way more than us. Based on this insight, DDB Berlin created a series of print ads that tell the exciting stories of a paper clip, a disposable lighter, a coin, and a pencil, in a way that pokes fun at our own sedentary lives.

vw_lwmity_coin_rgb_2500px
Volkswagen SUV range, Source

vw_lwmity_clip_rgb_2500px
Volkswagen SUV range, Source

vw_lwmity_lighter_rgb_2500px
Volkswagen SUV range, Source

Each one is a copy writing gem on its own!

While driving off in an SUV is a natural expression of our innate nomadic tendencies, recent times have seen this philosophy seep even into the confines of our bedrooms or drawing rooms!

Nomadism within our homes 

Lidewij Edelkoort, a Dutch trend forecaster, believes that nomadism is a key trend that can be seen playing even within our homes. We no longer adhere to strict borders or rules even within homes: a formal drawing room to entertain guests, a bedroom to sleep in, a study to work. That’s not how the urban citizen lives, so there’s a need to design for a fluid home.

IKEA India’s creative director Mia Lundström in one of her recent interviews echoes this insight around nomadism and says “People live, eat, work, sleep a little bit everywhere in the home. So we make products that don’t have a specific destination but fit in many different contexts around the home. We don’t tell people this cushion is for the sofa. It could be for that or the Rattan chair on the terrace.”

Earlier this year Ikea even launched two collections ostensibly designed for today’s modern nomads living life on their own terms.

A chair that is your own little cocoon? Check.

IKea - cucoon
IKEA, Source

A chair to sleep on? Check this out chair with 18 cushions!

IKEA-chair
IKEA, Source

And many more such designs (see here).

It will be interesting to see how ideas and products across categories adopt this philosophy of nomadism, i.e., those that are designed for fluidity – so they don’t necessarily adhere to categories but contexts.

(Featured Image:Volkswagen Lighter Ad, DDB Germany. Source )

On Stock Footage

Quick Read: The ubiquitous stock footage that we see in most visual media around us can prove to be more influential than we can imagine.  

It all started with this video.

Tickets for the Fyre Festival were sold for up to $12,000 with promises of VIP chartered flights, luxury eco-friendly villas and gourmet food. The reality as it turned out over the last few days was very very different. And the Internet has been going crazy over this. (read here, here for more on this)

For me it’s the (above) video that fascinates the most. Composed of what looks like glamorous stock footage and some fancy copy (like, “..on the boundaries of the impossible..”) and made to look more like a video for a bikini fest than that for a music fest, it had all the clippings (pun intended) of an inflated bubble of pseudo reality.

Speaking of stock footage you should read this short poem by Kendra Eash called ..

This is a generic brand video. 

It begins with these lines..

We think first
Of vague words that are synonyms for progress
And pair them with footage of a high-speed train.

And goes on to poke fun at the stock language and footage that is often used by brands in their advertising campaigns.

The interesting thing is what Dissolve did with this poem.

With a stroke of marketing genius, Dissolve – a stock footage company went ahead and made a video of this poem using (surprise, surprise) its own stock footage and turned it into an ad for itself!

The result – work that is in equal parts parody and ad that went on to win the 2015 Shorty Award for Best in B2B. See the video here.

Extending this thought over the years, Dissolve brilliantly leveraged the US Presidential elections campaign and made This Is a Generic Presidential Campaign Ad on very similar lines. This again won them a Shorty Award for 2017.

Now with the ‘Fyre Festival Fiasco’ I really hope they go ahead and make a ‘This Is a Generic Music Festival Video Ad’.

Can stock footage say anything about us as a society? 

image-hack
Image_Hack, (Pic Source)

A lot, it turns out.

Mindshare in Denmark tapped into an insight around how the advertising industry has been perpetuating stereotypes around beauty over the years (knowingly or otherwise).

So they turned to one of the largest stock footage sites – Shutterstock and devised what they call as Image_Hack as an initiative for the Dove Real Beauty campaign.

Check out this video for more detail.

Though it arguably feels a bit ‘case study-isque’ (you know what I mean) it is definitely an insightful, novel and a refreshing approach to give more wings to the conversation around “Real Beauty”.

One stock photo at a time.

(Bonus Link: Speaking of stock footage, check out this new music video from Cassius, featuring Pharrell Williams and Cat Power. The amount of stock footage the director Alexandre Courtes went through to find all these corresponding split screen images must have been staggering!)

(Featured Image Source: Image_Hack, Photograher: Magnus Ekstrøm) 

Contextual Codes

Quick Read: Think Contextual Codes, not Category Codes. Sometimes it could make a massive difference. 

Fifty years ago, in the fictional world of Mad Men, Don Draper pitched a bold ad campaign to Heinz.

The ads showed close-ups of food that go great with ketchup— a cheeseburger, french fries, a slice of steak—but without any ketchup in sight.

The tagline: “Pass the Heinz.”

But the Heinz clients in the Mad Men episode called it “half an ad”. They wanted to see the bottle.

No wonder Don didn’t get the account.

But now, in March 2017, in a meta union of advertising’s real and fictional worlds, Heinz green lighted the ads.

The best thing: Heinz is slated to run these ads almost exactly as Draper intended, in print and in OOH executions in the New York City. Read more here.

Heinz OOH
Heinz, At 49th and 7th. NYC, Source

Regardless of the fact that these ads are part PR stunt, part on-brand communications, they have something great going for them.

What’s that?

For an insight into that, see any GoPro ad.

And ask the same question.

What do these GoPro Ads have going for them?

GoPro_1GoPro_2

 GoPro_5

My favorite is the following one. (big H/T to Rob Campbell for this one)

GoPro_3

As Rob raves about this ad in his post.

Look at it..Even if you’re not a skier, that photo makes you feel ‘in the action’. Literally in it.

You can feel the snow, the cold, the speed of the World rushing past you.

Then there’s that line, ‘Be A Hero’.

Now compare these GoPro ads to this one from Garmin for the same product category.

Garmin
Garmin, Source

Or this one from Nikon.

Nikon
Nikon, Source

These are all camera brands trying their hand at the “live action category”.

But seeing these, you could say that Garmin and Nikon have failed to understand a crucial distinction between a camera in the ‘live action category’ and that from the photographic category. Sure, they both involve a lens to capture the action, but fundamentally the rules, values and the culture around these categories are very different.

Quoting Rob again from another post,

GoPro’s success is not just because they were one of the first to exploit this market, but because they were part of the culture that created this market.

They understood these people. What they do. What they want. What they feel.

This knowledge influenced everything, from their positioning through to the style of advertising they created.

The fact  that Nikon’s (or Garmin’s) ads show an image that comes from the perspective of watching others do something, highlights how they have failed to understand the audience they are talking to.

So now my question again –  what do  these ads have going for them? 

The New Range Rover Velar’s ad is another case in point. 

(Agency: Spark44 . Directed by Chris Palmer of Gorgeous TV)

From the very first second of the ad you are living it.

Thanks to the brilliant sound design, you feel the jungle cruising by you and the night looming over you.

The car almost becomes your sensory vehicle for this experience.

Now, if you look at them all, don’t these great ads have one thing in common?

The Insight

Don Draper’s ‘Pass the Heinz’ creatives or GoPro’s ads or The New Range Rover Velar’s ad stand out because their executions are not about conforming to any of their respective ‘category codes’ but are about staying true to their respective ‘contextual codes’.

That’s perhaps why you don’t need to show the bottle.

As Don Draper said in his Heinz pitch..

“The greatest thing you have working for you is not the photo you take or the picture you paint. It’s the imagination of a consumer. They have no budget, they have no time limit. And if you can get into that space, your ad can run all day.”

(Featured Image: GoPro Ad)  

Willfull Wandering

Quick Read: A world fleeting by giga bytes per every nano second lends itself to the emergence of a paced down, nuanced and a deeper notion of travel as an experience  – of the body or the mind or the soul. 

Google ‘wandering’ and it says the following:

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What if there were to be an aim for wandering?

Speaking of which, what if a sign post says ‘Please Trespass’.

That’s literally one of the unique joys of living in Sweden.

Called allemansrätten, or the Right of Public Access, it means as long as the land is not cultivated, and as long as no damage is caused, most of Sweden’s nature is yours to explore. This right of public access allows anyone to roam freely in the countryside, swim and travel by boat in someone else’s waters or even to camp or park a motor home on another person’s land.

Because it has existed for generations, allemansrätten is a part of the national identity of Sweden. School groups explore the forests from an early age and families often fish, pick berries or go for walks in the woods together.

No wonder, many people in Sweden can identify a surprising number of birds, fish and trees by name. (source)

What if we could all go to the woods to live deliberately. 

What if we willfully subject ourselves to the challenge of stillness and get away from the tyranny of the screens to appreciate solitude and seek inspiration from the nature?

Walden, a Game‘ is an upcoming video game that challenges the player with this very question. See its trailer here.

Inspired by Henry David Thoreau’s classic Walden, Tracy J. Fullerton, the director of the Game Innovation Lab at the University of Southern California School of Cinematic Arts, came up with this idea of a video game as a way to reinforce our connection to the natural world and to challenge our hurried culture.

A game that has apparently been in development for nearly a decade, ‘Walden..” takes takes six hours to play. It starts in the summer and ends a year later — offering players tasks like building a cabin, planting beans or chatting  with Ralph Waldo Emerson.

Should you not leave sufficient time for contemplation, or work too hard, the game cautions: “Your inspiration has become low, but can be regained by reading, attending to sounds of life in the distance, enjoying solitude and interacting with visitors, animal and human.” (source)

Costing $19.99, the game is billed  as the world’s most improbable video game for obvious reasons. Nevertheless it signals the mainstream arrival of the phenomenon of people seeking a sense of calm, a modicum of mindfulness and a pinch of presence amidst a world fleeting by giga bytes per every nano second.

So let the world wait 

Perhaps as a reflection of such times that we live in today, we also have brands that have positioned themselves around this emerging need of the individual to seek these moments of peace and calm.

In its recent set of commercials, Black Dog encourages one to pause to unwind and relax. It asks one to take the time to savor all the things that truly matter – “because life is in the pause”.

In his recent annual book of ideas and insights titled Non Obvious-2017 edition, Rohit Bhargava references some interesting trends in this space (of ‘willful wandering’ and its adjacencies) to watch out for in 2017. He calls them “desperate detox”, “deep diving” and “mainstream mindfulness”. (check out his insightful commentary around these trends and much more in his must read book)

Putting it all together, the industry that is rife with disruption due to this trend is obviously travel. And an emerging category of travelers in this space is called the ‘Post Tourist’.

The Post Tourist

The term ‘post-tourist’ is commonly used to refer to a new breed of travellers, those who eschew common tourist hotspots and opt for a more unconventional experience, immersing themselves in local culture for an extended period of time.

No wonder,  Airbnb tells us “Don’t go there, live there”

As Rohit says in his book..

“In a world filled with quick burst experiences, the future of travel seems to be something more meaningful, far deeper, and involving much more willful wandering.” 

Given this, what’s my insight?

If travel is nothing but a state of mind, I have a feeling we are just fastening our seat belts before the category takes off.

A category called, willful wandering – of the body or the mind or the soul.

(Featured Image: From Walden, a Game)

The Overview Effect

Quick read: Overview Effect – a phenomenon from space travel can have some great creative parallels in the arts. 

There’s a strange phenomenon that happens to astronauts when they see Earth from space. Most astronauts describe this as a cognitive shift in awareness, a state of mental clarity or a sense of deep connection.

This state called the “overview effect,” occurs when you are flung so far away from Earth that you become totally overwhelmed and awed by the fragility and unity of life on our planet. It’s the uncanny sense of understanding the ‘big picture’ and a humbling appreciation of our infinitesimalness in comparison – all at the same time.

Recently, two creative technologists have created an oddly mesmerizing website that provides something approximating the ‘Overview Effect’ for the rest of us.

Check it out at astronaut.io

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astronaut.io

Andrew Wong and James Thompson created an algorithm that picks YouTube videos fitting specific criteria: uploaded within the past week, with generic file names (IMG, MOV WMV) as titles, and zero views. And juxtaposed this seemingly endless stream of random videos against a view of our planet from low Earth orbit. (source)

The result is a fascinating glimpse at the mundane, perplexing, and oftentimes sweet events of everyday life juxtaposed against the monumental, mystical and often times sublime views of the planet earth.

The insight here could be about the possibilities that can be achieved w.r.t driving a shift in the viewers’ perspective when an object is made to interact with a meta object. E.g., what if a character in a story interacts with someone that typically exists in a dimension higher to that of the character, like the author? 

Let’s take two examples.

The Gunfighter

Think of an actor in a film as an object.

Now think of the narrator of this film. A narrator is conceptually meant to be at a degree higher in dimension or abstraction vs an actor in that film, in order for him to be able to narrate the story to us. Right?

But what if the actor in the film is made to interact with its narrator?

The result? See it for yourself here. The Gunfighter

Directed by Eric Kissack, The Gunfighter has won several awards across categories like best narrative, best short film, best comedy etc and was the official selection for various film festivals.

Old Mout Cider even commissioned him to shoot a film with the same narrative device for their ad. (see here)

The Museum’s Ghosts

This eponymous photography project by Andrés Wertheim is an experiment on similar lines.

the-museums-ghosts_andres-wertheim_munich11-adapt-1190-1
Photograph from The Museum’s Ghosts – Andrés Wertheim

The premise as stated by Andrés Wertheim is simple.

It is assumed that when people go to a museum, they carefully observe the paintings and sculptures and thoroughly read the explanatory panels.

But what if the characters portrayed in nearby paintings looked upon visitors while they aren’t paying attention, what unusual scenes would we find ?

Through double exposures made in camera, Andrés Wertheim merged in a single photoframe, both planes of the visible reality – the audience in a museum’s room and the portrayed characters on the same room’s walls – trying to create a dialogue between them.

The Museum’s Ghosts as a photography project, has also been featured in National Geographic for its creation of such surreal scenes that place art and its observers together in a new imagined dimension.

The bottomline

Whether it’s art walking off the walls to interact with the visitors of a museum, or the characters in a film being able to interact with its’ narrator, or a micro level human narrative getting juxtaposed against the macro level perspective of the planet earth, they all have one thing in common.

They are all examples of objects interacting with meta objects, compelling us to re-evaluate and reconsider our perspectives of the world within and around us – perhaps just like in the ‘Overview Effect’ as experienced by a space walker when looking back at our planet earth.

(Featured Image: Photos being shot from International Space station. Source)